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MART 417 Principles of Animation

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Digital Art and Animation (MART) Courses

Course Description

Using paper and pencil, students learn the fundamental principles underlying all quality animation. Techniques like squash and stretch, overlap, follow-through, weight, arcs, solid dimensional drawing, and appeal are presented. Applying traditional animation skills to applications like Flash, After Effects, and Maya are also included.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 24-27
  • Homework hours/semester: 72-81
Prerequisites: None
Corequisites: None
Transfer Credit: CSU