Fundamental principles of performance animation in 3D animation software. Students
will develop skills in conveying weight, understanding timing, the use of arcs in
movement, and bringing anthropomorphic characters to life.
Grade Option (Letter Grade or Pass/No Pass)
- Lecture hours/semester: 48-54
- TBA hours/semester: 32-36
- Homework hours/semester: 64-72
Recommended: Familiarity with 3D animation tools.