Students use project management techniques to organize and communicate as game development
prototype teams. Methods explored include Ad hoc, Waterfall, and Agile techniques.
Grade Option (Letter Grade or Pass/No Pass)
- Lecture hours/semester: 48-54
- TBA hours/semester: 32-36
- Homework hours/semester: 64-72
Recommended: Eligibility for READ 836 and ENGL 836; or ENGL 847 or ESL 400. MART 445