Course Description
Students conceive and develop multiple games in a rapid development environment. Brainstorming,
conceptualizing, and "finding the fun" of multiple game styles, polishing and adding
pizzazz to the game - called JUICE.
Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
- Lecture hours/semester: 48-54
- TBA hours/semester: 32-36
- Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Recommended: MART 445
Transfer Credit:
CSU