Course Description
                     Students conceive and develop multiple games in a rapid development environment. Brainstorming,
                        conceptualizing, and "finding the fun" of multiple game styles, polishing and adding
                        pizzazz to the game - called JUICE. 
                     Units: 3  
                     
                         Degree Credit
                         Grade Option (Letter Grade or Pass/No Pass)
                      
                     
                        
                           - Lecture hours/semester: 48-54
- TBA hours/semester: 32-36
- Homework hours/semester: 64-72
 
                     Prerequisites:  None
                     Corequisites:  None
                     Recommended: MART 445
                     Transfer Credit: 
                        									CSU