Course Description
Having a freelance career or an independent studio is the future of creative game
design. This course covers the fundamentals of starting and operating small studios,
crowdfunding, investment funding, staying compliant with state and local laws, understanding
contracts, marketing, and selling projects.
Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
- Lecture hours/semester: 48-54
- TBA hours/semester: 32-36
- Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Recommended: Eligibility for READ 836 and ENGL 836; or ENGL 847 or ESL 400.
Transfer Credit:
CSU