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MART 422 Introduction to Rigging

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Course Description

Basic and advanced rigging techniques for 3D models using Autodesk Maya. Students explore character rigging, vertex weighting, control setup, IK/FK switching, on-screen control setup and advanced blend shape techniques. Also introduced will be MEL scripting, creating and using expressions, creating channels and setting up functionality with set driven keys.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: MART 420 Prerequisite required in order to assure that students have a basic working knowledge of 3D and the software tool being used in the course.
Corequisites: None
Transfer Credit: CSU